The warning ""variable name" に "BluePrint" という名前の変数はありません" in the output log within the AnimBP while the editor is in the Japanese language mode has an incorrect word order. "Blueprint"Blueprint should come before the に and "Variable Name" after.
1. Open Editor (Third Person Project)
2. Open Edit>Editor Preferences>Region and Language> Set Editor language to Japanese
3. Open any anim bp
4. Attempt to call a variable that does not exist in the blueprint so that a warning appears
Result:
""Variable name" に "BluePrint" という名前の変数はありません". Warning appears in output log
Expected:
""Blueprint" に "Variable Name" という名前の変数はありません". warning appears in output log.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Editor - UI Systems - Localization |
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Affects Versions | 4.11 |
Target Fix | 4.13.1, 4.14 |
Created | Mar 24, 2016 |
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Resolved | Nov 15, 2016 |
Updated | Apr 27, 2018 |