Duplicate of UE-29242
Getting a crash when smoothing out landscape that has foliage painted on it. Seems to happen when I release the mouse.
Result: Crash
UE4Editor_Engine!UHierarchicalInstancedStaticMeshComponent::UpdateInstanceTransform() hierarchicalinstancedstaticmesh.cpp:1927
UE4Editor_Landscape!ULandscapeHeightfieldCollisionComponent::SnapFoliageInstances() landscapecollision.cpp:1265
UE4Editor_LandscapeEditor!FHeightmapAccessor<1>::SetData() landscapeedmodetools.h:666
UE4Editor_LandscapeEditor!FLandscapeToolStrokeSmooth<FHeightmapToolTarget>::Apply() landscapeedmodepainttools.cpp:607
UE4Editor_LandscapeEditor!FLandscapeToolBase<FLandscapeToolStrokeSmooth<FHeightmapToolTarget> >::Tick() landscapeedmodetools.h:1335
UE4Editor_LandscapeEditor!FEdModeLandscape::Tick() landscapeedmode.cpp:581
UE4Editor_UnrealEd!FEditorModeTools::Tick() editormodemanager.cpp:607
UE4Editor_UnrealEd!FLevelEditorViewportClient::Tick() leveleditorviewport.cpp:2030
UE4Editor_UnrealEd!UEditorEngine::Tick() editorengine.cpp:1414
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() unrealedengine.cpp:370
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2684
UE4Editor!GuardedMain() launch.cpp:142
UE4Editor!GuardedMainWrapper() launchwindows.cpp:126
UE4Editor!WinMain() launchwindows.cpp:200
UE4Editor!__scrt_common_main_seh() exe_common.inl:264
kernel32!<Unknown>
ntdll!<Unknown>
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0 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.11, 4.12 |
Target Fix | 4.11.2 |
Created | Mar 25, 2016 |
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Resolved | Apr 8, 2016 |
Updated | Apr 27, 2018 |