Textures in Post Process Blueprints do not update with Dynamic Material Instances. Scalar and Vector Parameters update as expected, but Textures do not.
Note
This was attempted with both a material and material instance in the post process blueprint
Results
Texture does not update
Expected
Texture in Post Process Volume updates to new texture
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0 |
Component | UE - Graphics Features |
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Affects Versions | 4.10.4, 4.11, 4.12 |
Target Fix | 4.12 |
Created | Mar 28, 2016 |
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Resolved | Apr 20, 2016 |
Updated | Apr 27, 2018 |