Sequences in sub-levels only fire events in the persistent level.
I don't know if they're expected to be firing in all levels or just the sub-level
See attached project or:
1. Make a new project
2. Add a sub-level to the current map
3. Create a sequence and add it to the sub-level
4. Create an event track in the sequence
5. Give it a unique name in the details panel (RightClick>Properties in 4.12)
6. Create a custom event in both the sub-level and persistent level
7. Name the events your unique sequence event name
8. Attach a print string to both events, telling one to print "Persistent" and the other "Sub-Levle"
8a. Make sure the sub level's streaming method is set to always loaded
9. Set the Sequence in the Sub-Level to "Auto Play"
10. PIE
Result: The Persistent level event is fired
Expected: Either both(or only the sub-level event) are fired
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.11, 4.12 |
Target Fix | 4.12 |
Fix Commit | 2941819 |
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Main Commit | 2945551 |
Created | Mar 28, 2016 |
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Resolved | Apr 13, 2016 |
Updated | May 2, 2018 |