Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Opening the Reference Viewer for a level then right clicking on the level and selecting List Referenced Objects displays a message prompt stating "Object 'LevelName' doesn't refer to any non-ignored objects rather than listing the assets that the level references.

Is it a regression?
No - This issue also occurs in 4.10.4

Steps to Reproduce
  1. Open UE4 Editor (any project)
  2. Save Level
  3. Create new Blueprint based on Actor and add instance to the level
  4. Right click on the level asset in the content browser and select Reference Viewer

Result:
Newly added blueprint doesn't show up in level reference viewer

Expected:
Assets that the level references appear in new dialog window.

Repro Rate:
3/3

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-28983 in the post.

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Won't Fix
ComponentTools
Affects Versions4.11
CreatedApr 1, 2016
ResolvedFeb 14, 2017
UpdatedApr 27, 2018
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