Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

For Destructibles, Hide Bone by Name doesn't disable collision with PBO Disable and PBO Terminate.

This is similar to [Link Removed], but has enough differences to justify a new Jira (Destructibles and PBO Terminate don't work in this case)

Steps to Reproduce

1. Open the attached project
2. PIE
3. Shoot the yellow/orange box
4. Hit the "E" key as the chunks settle
5. Attempt to walk in the area where the chunks were

Result: Collision is still present for chunks

6. Open up the level blueprint. Change the Phys Body Option to PBO Term on the "Hide Bones by Name" node.
7. Repeat Steps 2-5

Result: Collision is still present for chunks
Expected: Collision is disabled for hidden chunks

Have Comments or More Details?

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Won't Fix
CreatedApr 4, 2016
ResolvedJan 5, 2017
UpdatedApr 27, 2018
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