The user still gets the warning that the user need to recompile blueprints (even though none exist) when auto recompile blueprints is turned off.
Expected: This message would only come up when there are uncompiled blueprints
Result: The message shows up even if everything is compiled/ no blueprints exist
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11 |
Created | Apr 6, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |
7925 - Temaran |