When some grouped actors are childed to another actor, and both the group and the parent are selected in the world outliner, movement delta is applied twice to the grouped children. Code for a potential fix is provided by licensee on UDN.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-29233 in the post.
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Component | UE - Gameplay |
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Affects Versions | 4.12 |
Target Fix | 4.12 |
Created | Apr 8, 2016 |
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Resolved | Apr 20, 2016 |
Updated | Apr 27, 2018 |