Spawning a child of a child blueprint in a blueprint macro library forces the child blueprint into opening as a data only blueprint without the option to open the Event Graph.
Regression? (Yes), issue (does not) occur on 4.10.4
Results
C opens as a data only blueprint. No option exists to access the event graph.
Expected
c opens to data only blueprint with information at top of screen:
"NOTE: This is a data only blueprint, so only the default values are shown. It does not have any script or variables. If you want to add some, Open Full Blueprint Editor"
In this note "Open Full Blueprint Editor" acts as a link to the Event Graph
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11.1 |
Target Fix | 4.12 |
Created | Apr 11, 2016 |
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Resolved | Apr 13, 2016 |
Updated | Apr 27, 2018 |