The first problem noted in this Answerhub post:
First one is that static shadows from stationary directional light are completely broken. Screenspace buffer that should contain static shadows is just static garbage from different application. This is shown at second picture where there are some random text shown at grass. Dynamic shadows work fine.
Unknown.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Apple |
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Affects Versions | 4.11 |
Target Fix | 4.13 |
Created | Apr 12, 2016 |
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Resolved | Jul 28, 2016 |
Updated | Apr 27, 2018 |