Description

This issue may have occurred due to a refactoring of the related functionality during the engine update from version 5.4 to 5.5.

The main reason is that the randomization of BatchColor doesn't work as intended while resulting in a fixed color value being applied instead.

 

Result (in 5.5, 5.6)

[Image Removed]

 

Expected (in 5.4)

[Image Removed]

 

 

An additional note is that the issue is possible to be workarounded by applying the below change.

[Image Removed]

Steps to Reproduce

After the editor is launched and an initial level is loaded, typing 'Slate.ShowBatching 1' through console command causes the entire screen to turn green.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-297198 in the post.

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Fixed
ComponentUE - Editor - UI Systems - Slate
Affects Versions5.55.6
Target Fix5.7
Fix Commit43753560
CreatedJun 19, 2025
ResolvedJun 23, 2025
UpdatedAug 11, 2025
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