When the structure is used as a key for Map in Blueprint, Edit Conditions does not work properly.
It will be updated when you move the focus to a different location(ex. a component) and click the variable again.
Results
Expected
1. Open any project.
2. Create a Blueprint Actor.
3. Add a test variable named "Test", select Streaming Source Shape as the type, and change it to Map. (This is an example type. Other structures, including Edit Conditions, are the same.)
4. After compiling, add a value in the variable.
5. Click Use Grid Loading Range(or Is Sector), and see the corresponding property, Radius(or Sector Angle) is unmodifiable.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-297201 in the post.
0 |
Component | UE - Framework - Blueprint |
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Affects Versions | 5.5 |
Target Fix | 5.7 |
Created | Jun 19, 2025 |
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Updated | Aug 11, 2025 |