Description

When the structure is used as a key for Map in Blueprint, Edit Conditions does not work properly.

It will be updated when you move the focus to a different location(ex. a component) and click the variable again.

 

Results

  • When Use Grid Loading Range is false, Radius cannot be modified.
  • When Is Sector is true, Sector Angle cannot be modified.

 

Expected

  • Able to modify each variable to match the Edit Condition.
Steps to Reproduce

1. Open any project.

2. Create a Blueprint Actor.

3. Add a test variable named "Test", select Streaming Source Shape as the type, and change it to Map. (This is an example type. Other structures, including Edit Conditions, are the same.)

4. After compiling, add a value in the variable.

5. Click Use Grid Loading Range(or Is Sector), and see the corresponding property, Radius(or Sector Angle) is unmodifiable.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-297201 in the post.

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Backlogged
ComponentUE - Framework - Blueprint
Affects Versions5.5
Target Fix5.7
CreatedJun 19, 2025
UpdatedAug 11, 2025
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