project fails to build when event dispatchers have spaces in their name when using the nativize blueprint asset feature
Expected: The user would receive an error telling them not to use spaces or the build would not fail
Result: The project fails to build when event dispatchers have spaces in their name
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Component | UE - Gameplay - Blueprint Runtime |
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Affects Versions | 4.11.2 |
Target Fix | 4.12 |
Created | Apr 21, 2016 |
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Resolved | May 2, 2016 |
Updated | Apr 27, 2018 |