The direct reference appears to not work on the client when using the return value on the create player node
Expected: The 'G' key would remove the player from the game because it should have a direct reference to the created character
Result: The direct reference appears to not work on the client and so the player is not removed when given a reference by using the return value on the create player node
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.11.2 |
| Created | Apr 22, 2016 |
|---|---|
| Resolved | Apr 23, 2016 |
| Updated | Jul 14, 2021 |