some events are disabled by default, even though the event is defined in the parent
Expected: The tick event would be enabled by default because it was used in the parent
Result: The event is disabled by default, even though the tick is defined in the parent
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11.2 |
Created | Apr 27, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |