Root Motion Animations are not functioning correctly during lower frame rates. For example, a character moving forward 2 meters at regular frame rate will move 10 meters at a lower frame rate.
Regression: this does not occur in UE 4.10
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-30178 in the post.
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Component | UE - Gameplay - Player Movement |
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Affects Versions | 4.11.2 |
Target Fix | 4.13 |
Created | May 2, 2016 |
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Resolved | Aug 8, 2016 |
Updated | Apr 27, 2018 |