Tessellation appears to cause textures to appear incorrectly in the right eye of the vive
Expected: The texture would look the same in both eyes
Result: The texture pans in the right eye
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 4.11.2 |
Target Fix | 4.13 |
Fix Commit | 3047272 |
---|---|
Main Commit | 3057155 |
Created | May 3, 2016 |
---|---|
Resolved | Jul 13, 2016 |
Updated | Sep 16, 2019 |