Found on: //UE4/Dev-VR CL-2967563
About 1/6th of the time I'd start a -game instance and go in to stereo on the OSVR, the game would seemingly just close itself. I say close as opposed to crash, since crash reporter was never summoned, but in the log there IS a fatal error.
Repro rate: 1/6
[2016.05.06-15.41.53:115][ 2]LogRenderer: Reallocating scene render targets to support 1920x1080 (Frame:2). [2016.05.06-15.41.55:381][132]LogWindows:Error: === Critical error: === [2016.05.06-15.41.55:381][132]LogWindows:Error: [2016.05.06-15.41.55:381][132]LogWindows:Error: Fatal error! [2016.05.06-15.41.55:381][132]LogWindows:Error: [2016.05.06-15.41.55:382][132]LogWindows:Error: [2016.05.06-15.41.55:403][132]LogExit: Executing StaticShutdownAfterError [2016.05.06-15.41.55:405][132]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.000 s [2016.05.06-15.41.55:405][132]LogOutputDevice:Warning: === Handled ensure: === [2016.05.06-15.41.55:405][132]LogOutputDevice:Warning: [2016.05.06-15.41.55:405][132]LogOutputDevice:Warning: Ensure condition failed: WorldMappings.Num() == 0 [File:d:\Dev-VR\Engine\Source\Runtime\Engine\Private\PhysicsEngine2D\Box2DIntegration.cpp] [Line: 315] [2016.05.06-15.41.55:406][132]LogOutputDevice:Warning: You have some worlds hanging around. Is this a hard shutdown or did the world destroy delegate not fire? [2016.05.06-15.41.55:406][132]LogOutputDevice:Warning: Stack: [2016.05.06-15.41.55:406][132]LogOutputDevice:Warning: [2016.05.06-15.41.55:406][132]LogOutputDevice:Warning: [2016.05.06-15.41.55:407][132]LogStats: SubmitErrorReport - 0.000 s [2016.05.06-15.41.55:407][132]LogStats: SendNewReport - 0.000 s [2016.05.06-15.41.55:407][132]LogStats: FDebug::EnsureFailed - 0.003 s [2016.05.06-15.41.55:410][132]LogWindows: FPlatformMisc::RequestExit(1) [2016.05.06-15.41.55:411][132]Log file closed, 05/06/16 08:41:55
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-30447 in the post.
0 |
Component | UE - Platform - XR |
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Affects Versions | 4.12, 4.13 |
Target Fix | 4.13 |
Created | May 6, 2016 |
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Resolved | Jul 20, 2016 |
Updated | Sep 16, 2019 |