Rotating component using "Move Component To" does not use shortest distance.
Regression (Yes) issue (does not) occur in 4.10.4
Results
Player always rotates in the same direction without regard to shortest distance to chosen rotation.
Expected
Capsule rotates in the shortest possible distance to reach the correct rotation.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.11.2 |
Target Fix | 4.13 |
Fix Commit | 3033956 |
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Main Commit | 3038035 |
Created | May 9, 2016 |
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Resolved | Jul 4, 2016 |
Updated | Apr 27, 2018 |