If the player moves their head around with the chaperone bounds showing the bounds will wave back and forth in a floating fashion.
Expected: The bounds would not move
Result: The bounds move and could cause simulator sickness
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
An error occurred while trying to generate project files !?
How does TextureRenderTarget2D get TArray<uint8> type data?
How to have a sound cue follow a PlayerController along a spline?
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - XR |
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Affects Versions | 4.11.2 |
Target Fix | 4.13 |
Created | May 10, 2016 |
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Resolved | Jul 22, 2016 |
Updated | Sep 16, 2019 |