Heterogeneous Volumes do not respect the Volumetric Scattering Intensity values when running with Lumen, but do (correctly) when rendering with the Path Tracer.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-306697 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 5.6 |
Created | Jul 23, 2025 |
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Updated | Jul 29, 2025 |