Steps to Reproduce

Prerequisites
Start a project with -dx12 -SM6

REPROS

  1. Drag and drop [Link Removed] onto any location in the content browser
  2. drag and drop Mesh_ncl_2 static mesh in level
  3. Set the view mode to Player collision

RESULTS
We see both the cube representation with its sphere collision shape

EXPECTATIONS
We should only see the sphere representation (as when project rhi is directx 11, SM6

[Link Removed]
[Link Removed]

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Unresolved
ComponentUE - Graphics Features - Nanite
Affects Versions5.7
Target Fix5.8
CreatedJul 24, 2025
UpdatedDec 10, 2025
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