The overlap events fire multiple times with only one trigger of the opposite call. (example: Begin over lap will fire multiple times when the end overlap was only called once)
Expected: These events would only fire one at a time
Result: The overlap events fire multiple times with only one trigger of the opposite call. (example: Begin over lap will fire multiple times when the end overlap was only called once)
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
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Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11.2 |
Target Fix | 4.17 |
Created | May 16, 2016 |
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Resolved | Jun 22, 2017 |
Updated | Jul 7, 2017 |