When converting a BSP to a Static Mesh, the object receives no collision even after changing the settings in the details panel of the newly created static mesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-30892 in the post.
0 |
Component | UE - LD & Modeling - Modeling Tools - BSP |
---|---|
Affects Versions | 4.12 |
Created | May 17, 2016 |
---|---|
Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |