When the r.Lumen.ScreenProbeGather.TracingOctahedronResolution is not a power of 2 or LumenFinalGatherQuality in a Post Processing Volume is set to a value such that the TracingOctahedronResolution is not a power of 2 (in GetTracingOctahedronResolution), visual artifacts and out of memory reads/writes can occur leading to a GPU crash.
Expected
No crash or visual artifacts occur
Actual
Visual artifacts can occur and an eventual GPU crash
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-309671 in the post.