Error message:
Stack overflow - code c00000fd (first/second chance not available)
Source Context:
687 if (SyncGroup != NAME_None) 688 { 689 CollectMarkers(); 690 } 691 } 692 #endif // WITH_EDITOR 693 694 bool UAnimMontage::IsValidAdditive() const 695 { 696 // if first one is additive, this is additive 697 if ( SlotAnimTracks.Num() > 0 ) 698 { 699 for (int32 I=0; I<SlotAnimTracks.Num(); ++I) 700 { 701 ***** if (!SlotAnimTracks[I].AnimTrack.IsAdditive()) 702 { 703 return false; 704 } 705 } 706 707 return true; 708 } 709 710 return false; 711 } 712 713 bool UAnimMontage::IsValidAdditiveSlot(const FName& SlotNodeName) const 714 { 715 // if first one is additive, this is additive 716 if ( SlotAnimTracks.Num() > 0 )
Most recent user affected CL: 2978217
Logs:
[Link Removed]
CrashReporter User Descriptions:
1. Create a Third Person Template project
2. Create a montage from the Mannequin skeleton
3. Open montage in Persona.
4. Create one section from ThirdPesonIdle animation
5. Click on the section
6. Under details, you'll see Animation Reference
7. Select the montage in the Content Browser
8. Hit "Use Selected Asset From Content Browser" for the Animation Reference
Result: Crash
Expected: It doesn't accept the anim montage, but doesn't crash
UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322] UE4Editor_Engine!UAnimMontage::IsValidAdditive() [animmontage.cpp:702] UE4Editor_Engine!FAnimTrack::IsAdditive() [animcompositebase.cpp:322]
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0 |
Component | OLD - Anim |
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Affects Versions | 4.11, 4.12, 4.13 |
Target Fix | 4.12 |
Created | May 19, 2016 |
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Resolved | May 23, 2016 |
Updated | May 18, 2020 |