Landscape Components incorrectly list size in cm in detail's pane. The transform values are listed as cm, but should either be meters or shown as the correct scale. The cm scale appears correctly when selecting the landscape in placement mode.
Regression (no) issue (does) occur in 4.10.4
Results
Component transform is listed in cm, but the value is incorrect
Expected
Value appears either as meters, or the correct cm value is shown.
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How do I set a material as a post-processing material?
How does TArray loop correctly remove elements in blueprints?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - LD & Modeling - Terrain - Landscape |
---|---|
Affects Versions | 4.11.2 |
Created | May 24, 2016 |
---|---|
Resolved | Feb 23, 2021 |
Updated | Jul 12, 2021 |