When a rotation pin with set values is split into three float pins, the values set for (X,Y,Z) rearrange themselves in the new float pins as (Y,Z,X).
Result:
Float values do not match the rotation pin that was split
Expected:
Values hold their placement when the pin is split.
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| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.12 |
| Fix Commit | 3286186 |
|---|
| Created | May 27, 2016 |
|---|---|
| Resolved | Feb 8, 2017 |
| Updated | Jul 14, 2021 |