When a rotation pin with set values is split into three float pins, the values set for (X,Y,Z) rearrange themselves in the new float pins as (Y,Z,X).
Result:
Float values do not match the rotation pin that was split
Expected:
Values hold their placement when the pin is split.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.12 |
Fix Commit | 3286186 |
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Created | May 27, 2016 |
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Resolved | Feb 8, 2017 |
Updated | Jul 14, 2021 |