Running PIE while using the "Enable HMD" node with a Vive connected, causes mouse to become offset
Expected: When the user stops PIE, the mouse would hover over the correct buttons
Result: The mouse becomes offset from the things that it is highlighting
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-31452 in the post.
| 0 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 4.11.2 |
| Target Fix | 4.13 |
| Created | May 31, 2016 |
|---|---|
| Resolved | Aug 11, 2016 |
| Updated | May 2, 2018 |