The Snap Constraint to Bone button seems to only rotate and change the limits on a constraint instead of also moving the constraint to the bone's location.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.11, 4.12, 4.13 |
Target Fix | 4.14 |
Fix Commit | 3146711 |
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Main Commit | 3153517 |
Created | Jun 1, 2016 |
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Resolved | Sep 30, 2016 |
Updated | Apr 27, 2018 |