Description

Spawn Actor From Class is not accessible inside of a blueprint function library. It is expected that it would be accessible and would come with an exposed world context object pin.

Steps to Reproduce

1. Open the editor
2. Create a new Blueprint Function Library
3. Attempt to add a Spawn Actor From Class node

Result: Notice that even without context sensitive enabled, the node does not show up.

Expected: The Spawn Actor From Class node would appear and have an exposed World Context Object pin.

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Won't Fix
ComponentUE - Gameplay - Blueprint
Affects Versions4.114.124.13
CreatedJun 1, 2016
ResolvedAug 18, 2021
UpdatedAug 18, 2021
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