Description

Add a new Project Setting to attempt to launch project in VR by default (e.g. check this setting OR -vr in the UEngine::InitializeHMDDevices() function

Steps to Reproduce

Under Project Settings > Description, there's a "Start in VR" option. Check that, and the game should always attempt to start in VR if a device is available.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-31617 in the post.

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Fixed
ComponentUE - Platform - XR
Target Fix4.13
Fix Commit3086259
Main Commit3092051
Release Commit3086259
CreatedJun 3, 2016
ResolvedAug 11, 2016
UpdatedSep 16, 2019
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