The scrollbar no longer remains anchored to the bottom of the Output Log while more lines are propagated during the packaging process/
Regression: this does not occur in previous versions of the Engine:
Is working in Binary Release UE4.11.2 CL: 2946394
Is no longer working in Binary Release UE4.12.0 CL: 2992821
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
How does TArray loop correctly remove elements in blueprints?
How do I set a material as a post-processing material?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Fix Commit | 3008991 |
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Main Commit | 3050870 |
Created | Jun 6, 2016 |
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Resolved | Jun 24, 2016 |
Updated | May 2, 2018 |