User reports Static + Dynamic CSM seems to cause horrible shadow acne on skeletal meshes.
Believed to be the iOS depth bias issue.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-31697 in the post.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.12 |
Target Fix | 4.15 |
Created | Jun 7, 2016 |
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Resolved | Jan 6, 2017 |
Updated | Sep 16, 2019 |