Description

When a level sequence actor has camera's marked for preroll in it and information is gathered for a camera cuts location to send to the streaming manager, it does not take into account the TransformOrigin instance data of the levelsequence actor.

 

Slack: [Link Removed]

Steps to Reproduce
  • Create a sequence with a camera cut, cutting between 2 camera actors in the scene.
  • place camera 2 in a different location than camera 1
  • place level sequence as a level sequence actor.
  • turn on override instance data
  • apply a TransformOriginOffset.
  • Debug AnimatePreroll() in visual studio.
  • note that while the camera is visually offset, the location sent to the streaming manager is the original position.

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Unresolved
ComponentUE - Anim - Sequencer
Affects Versions5.6
Target Fix5.7
CreatedSep 3, 2025
UpdatedSep 4, 2025
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