Running a dedicated server with the setup in this fairly simply project causes a crash when a client connects. I'm unaware of the actual cause but getting the reproduction was all I could do.
Logs attached from the crash.
Regression?: YES
This did not happen in 4.11.2 (CL#2946394)
Earliest known occurrence is 4.12 release (CL#2992821)
Note: This reproduction requires a source built engine
I am not able to find world outliner how to enable it?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Networking |
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Affects Versions | 4.12, 4.13 |
Created | Jun 9, 2016 |
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Resolved | Jul 25, 2016 |
Updated | Jul 14, 2021 |