When using a cubemaps assigned to a Post Process Volume and loading the level the editor will freeze if it's been a project converted from 4.11 to 4.12/4/13. In some instances if the camera is outside of the PPV and you move the camera back into it the editor will freeze at that point.
Tested with:
Release 4.12.2 - CL-3005592
Dev-Main - CL-3007689
Freq: 3/3
Regression: Yes
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Graphics Features |
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Affects Versions | 4.12, 4.13 |
Target Fix | 4.13 |
Fix Commit | 3016396 |
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Main Commit | 3038035 |
Created | Jun 13, 2016 |
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Resolved | Jun 27, 2016 |
Updated | May 2, 2018 |