Function parameters do not appear to pass the correct information after updating from 4.11.2
Expected: The Actor would update to match the mesh that was selected
Result: The function (Set Grid Settings) in "BP_ActorWithChildActorComponent" does not pass the correct values
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Component | UE - Gameplay |
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Affects Versions | 4.12.2 |
Target Fix | 4.12.4 |
Fix Commit | 3021442 |
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Created | Jun 13, 2016 |
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Resolved | Jun 21, 2016 |
Updated | Apr 27, 2018 |