Description

This Jira was created from CrashReports submitted by the public due to the high number of occurrences.

Error message:

Assertion failed: GIsHotReload [Link Removed] [Line: 564]

Source Context:

 103       /***********************/
  104       /******** Outer ********/
  105       /***********************/
  106       
  107       /** 
  108        * Walks up the list of outers until it finds the highest one.
  109        *
  110        * @return outermost non NULL Outer.
  111        */
  112       UPackage* UObjectBaseUtility::GetOutermost() const
  113       {
  114       UObject* Top = (UObject*)this;
  115       for (;;)
  116       {
  117 ***** UObject* CurrentOuter = Top->GetOuter();
  118       if (!CurrentOuter)
  119       {
  120       return CastChecked<UPackage>(Top);
  121       }
  122       Top = CurrentOuter;
  123       }
  124       }
  125       
  126       /** 
  127        * Finds the outermost package and marks it dirty
  128        */
  129       bool UObjectBaseUtility::MarkPackageDirty() const
  130       {
  131       // since transient objects will never be saved into a package, there is no need to mark a package dirty
  132       // if we're transient

Most recent user affected CL: 3005592

Logs:
[Link Removed]

Related Issues: [Link Removed]

Callstack
UE4Editor_CoreUObject!UObjectBaseUtility::GetOutermost() [uobjectbaseutility.cpp:118]
UE4Editor_UnrealEd!ObjectTools::IsObjectBrowsable() [objecttools.cpp:85]
UE4Editor_UnrealEd!PackageTools::GetFilteredPackageList() [packagetools.cpp:67]
UE4Editor_UnrealEd!PackageTools::CheckForReferencesToExternalPackages() [packagetools.cpp:536]
UE4Editor_UnrealEd!UEditorEngine::PackageUsingExternalObjects() [playlevel.cpp:3567]
UE4Editor_UnrealEd!UEditorEngine::Map_Check() [editorserver.cpp:3845]
UE4Editor_UnrealEd!UEditorEngine::HandleMapCommand() [editorserver.cpp:5980]
UE4Editor_UnrealEd!UEditorEngine::Exec() [editorserver.cpp:5477]
UE4Editor_UnrealEd!UUnrealEdEngine::Exec() [unrealedsrv.cpp:744]
UE4Editor_UnrealEd!FEditorFileUtils::LoadMap() [filehelpers.cpp:2177]
UE4Editor_UnrealEd!FEditorFileUtils::LoadDefaultMapAtStartup() [filehelpers.cpp:3349]
UE4Editor_UnrealEd!FUnrealEdMisc::OnInit() [unrealedmisc.cpp:300]
UE4Editor_UnrealEd!EditorInit() [unrealed.cpp:89]
UE4Editor!GuardedMain() [launch.cpp:137]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:126]
UE4Editor!WinMain() [launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [exe_common.inl:264]
kernel32!<Unknown>
ntdll!<Unknown>

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Fixed
ComponentUE - Foundation - Core
Affects Versions4.104.12
Target Fix4.13
Fix Commit3030462
Main Commit3050320
Release Commit3065218
CreatedJun 14, 2016
ResolvedJun 28, 2016
UpdatedApr 27, 2018