ECC_WorldStatic is being used, while ECC_Visiblity would be more appropriate. Ideally we should make it configurable via project settings.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-32013 in the post.
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Fix Commit | 3044854 |
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Main Commit | 3058682 |
Created | Jun 14, 2016 |
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Resolved | Jul 11, 2016 |
Updated | May 2, 2018 |