Description

This crash only seems to be occurring in a packaged game, and it has not been able to be reproduced in a clean project following the steps that the user provided.

Steps to Reproduce

1. Download and open the project: [Link Removed]
2. Package the project for Win64
3. When packaging completes, run the .exe
4. Walk directly forward into the trigger volume

Result: Packaged game crashes

Callstack
UE4Game!UParticleSystemComponent::GetAnyVectorParameter() 
UE4Game!UDistributionVectorParticleParameter::GetParamValue() 
UE4Game!UDistributionVectorParameterBase::GetValue() 
UE4Game!FRawDistributionVector::GetValue() 
UE4Game!UParticleModuleLocation::SpawnEx() 
UE4Game!UParticleModuleLocation::Spawn() 
UE4Game!FParticleEmitterInstance::SpawnParticles() 
UE4Game!FParticleEmitterInstance::Spawn() 
UE4Game!FParticleEmitterInstance::Tick_SpawnParticles() 
UE4Game!FParticleEmitterInstance::Tick() 
UE4Game!UParticleSystemComponent::ComputeTickComponent_Concurrent() 
UE4Game!FParticleAsyncTask::DoTask() 
UE4Game!TGraphTask<FParticleAsyncTask>::ExecuteTask() 
UE4Game!FTaskThreadAnyThread::ProcessTasks() 
UE4Game!FTaskThreadAnyThread::ProcessTasksUntilQuit() 
UE4Game!FTaskThreadBase::Run() 
UE4Game!FRunnableThreadWin::Run() 

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Fixed
ComponentUE - Graphics Features
Affects Versions4.12
Target Fix4.13
Fix Commit3078001
Main Commit3092051
Release Commit3078001
CreatedJun 17, 2016
ResolvedAug 4, 2016
UpdatedMay 2, 2018
View Jira Issue