Description

Compile errors in AnimBP when using latent functions. Does not occur in Blueprints, only AnimBPs.

Error Default value 'execute' for Value is invalid: ''execute' is not a valid enumerant of '<EMoveComponentAction>''

Regression: YES, works in 4.11

Steps to Reproduce

Use attached project in 4.12 and open the AnimBP or:

1. Create a project based on the third person template
2. Open the Animation Blueprint
3. Cast to the ThirdPersonCharacter on Initialize Animation and and Promote to a variable
4. Set up a Notify on the Idle/Run to JumpStart transition
5. Using the variable from step 3, get the Capsule Component, then use "Move Component To"
6. Compile

Result: Compile error listed in description
Expected: No compile error

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Won't Fix
ComponentOLD - Anim
Affects Versions4.12
Target Fix4.16
CreatedJun 20, 2016
ResolvedMar 29, 2017
UpdatedMay 18, 2020
View Jira Issue