KevinR: Make sure you are using Temporal AA (TXAA), and I was using SteamVR/Vive
With Accurate Velocities from Vertex Deformation and Instanced Stereo enabled anti-aliasing does not affect the right eye. This does not occur if only one or the other setting is enabled. It does not occur if neither setting is enabled. Only if both are on.
Found on:
//UE4/Main CL-3043181
//UE4/Dev-VR CL-3042730
Result: AA only affects the left eye.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-32975 in the post.
0 |
Component | UE - Platform - XR |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Jul 8, 2016 |
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Resolved | Aug 3, 2016 |
Updated | Sep 16, 2019 |