Auto-Key All and Auto-Key Animated don't work as expected. Might consider having a third option that Auto-Keys only the modified property.
1. Add a sequence to your level and a Sphere mesh
2. Create a track for the sphere mesh
3. In the Auto-key menu, select "Auto-Key All"
4. Move the Sphere in the Z axis
Result: Only Z axis is keyed
Expected: All properties are keyed
5. Move the sphere in the Y axis (Y axis will be keyed)
6. Move to a different spot in the timeline
7. Switch to Auto-Key Animated
8. Move the sphere in the Z axis
Result: Only Z axis is keyed
Expected: Both Z and Y axis are keyed because they are both tracks with existing keys
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33081 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.12, 4.13 |
Target Fix | 4.13 |
Fix Commit | 3051834 |
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Main Commit | 3057666 |
Created | Jul 12, 2016 |
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Resolved | Jul 15, 2016 |
Updated | Apr 27, 2018 |