Description

Override Game Mode only works when Using Separate Process

Steps to Reproduce

1. Create a Third Person Template Project
2. Delete the character from the level and save (otherwise it will auto-posess)
3. Create a blank sequence
4. Select Capture Movie
5. Disable Cinematic Mode
6. Set "Override Game Mode" to "Game Mode" (should be just a floating camera that controls with WASD)
7. Capture Movie

Result: Still uses the Third Person Game Mode
Expected: Uses "Game Mode" with the floating camera

8. Enable "Use Separate Process"
9. Capture Movie

Result: Uses "Game Mode"

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.124.13
Target Fix4.14
Fix Commit3103891
Main Commit3117035
CreatedJul 13, 2016
ResolvedAug 28, 2016
UpdatedMay 2, 2018
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