In every other code template, the standard setup is to have the code classes be in the template and have all the functionality in them code-wise, but then have a blueprint child setup the assets it uses and actually be in the level. This is not the case for this template.
Result:
The Type reads: Open CODE2DCharacter.h
Also searching the Content Browser shows that there are no Blueprints in the project.
Expected Result:
There should be a Blueprint child of the code class, and that Blueprint class should be the one used in the level.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33843 in the post.
0 |
Component | Docs - Samples |
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Affects Versions | 4.13, 4.14 |
Target Fix | 4.13 |
Created | Jul 27, 2016 |
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Resolved | Aug 8, 2016 |
Updated | May 2, 2018 |