"Execute while paused" input action mappings do not trigger when using the pause console command.
Workaround
Use the "Set Game Paused" node, which works as expected.
Regression (no) issue (does) occur in 4.11.2
Results
After pause input key, print string stops printing "Hello" on tick. This does not resume when Pause is pressed again.
Expected
Tick resumes when pause pressed a second time.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Input |
---|---|
Affects Versions | 4.12.5 |
Target Fix | 4.13 |
Created | Jul 28, 2016 |
---|---|
Resolved | Aug 10, 2016 |
Updated | Apr 27, 2018 |