If you set the Touch interface to none while there is currently inputs being registered, the inputs will continue forever. I also found that if you set the Touch interface to an actual asset the player will continue to move until you use the new Touch Interface.
1.Open attached project (4.12)
2.Start PIE, click and drag left joystick, so you are constantly moving and press your input key (E key) while you are moving
-------------------------- Other Repro Steps -----------------------------
RESULT
Virtual joystick is now gone, and you will notice that you are stuck moving in that direction despite any additional input.
EXPECTED
Virtual Joystick disappears and all movement stops.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.12.5, 4.14 |
Target Fix | 4.14 |
Fix Commit | 3080981 |
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Main Commit | 3116720 |
Created | Jul 29, 2016 |
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Resolved | Aug 8, 2016 |
Updated | Sep 16, 2019 |