In the Preview Scene Settings, the user is able to give two profiles the same name.
While this doesn't result in any issues, it is something that's generally not accepted in the editor and can cause confusion.
RESULT:
The name is accepted, resulting in two profiles named "Test".
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How does TextureRenderTarget2D get TArray<uint8> type data?
I can't open my map from the editor.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34033 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Aug 1, 2016 |
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Resolved | Aug 2, 2016 |
Updated | Apr 27, 2018 |