Description

In the Preview Scene Settings, the user is able to give two profiles the same name.

While this doesn't result in any issues, it is something that's generally not accepted in the editor and can cause confusion.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open the skeletal mesh SK_Mannequin in Persona.
  3. In the Preview Scene Settings, name the current profile "Test".
  4. Click Add Profile.
  5. Switch to the new profile.
  6. Name the new profile "Test" as well.

RESULT:

The name is accepted, resulting in two profiles named "Test".

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34033 in the post.

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Fixed
ComponentUE - Gameplay
Affects Versions4.13
Target Fix4.13
Fix Commit3073777
Main Commit3092051
Release Commit3073777
CreatedAug 1, 2016
ResolvedAug 2, 2016
UpdatedApr 27, 2018
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