Can't change settings for CineCameraActor in the level blueprint without casting. The user has to cast in order to change the settings in the "Current Camera Settings"
Expected: The user would be able to modify the settings for the actor because they have a direct reference
Result: The user has to cast in order to change the settings in the "Current Camera Settings"
Head over to the existing Questions & Answers thread and let us know what's up.
| 2 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.12.5 |
| Target Fix | 4.14 |
| Fix Commit | 3117044 |
|---|---|
| Main Commit | 3149180 |
| Created | Aug 1, 2016 |
|---|---|
| Resolved | Sep 8, 2016 |
| Updated | May 2, 2018 |